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Collaborative Group

Week 13: Time Schedule & Beat Sheet

Once the members of our collaborative project team had been identified, we also decided on the general direction and content of the project, so during the week I made a schedule for the content of our project. This schedule was developed in two day increments for a total of 45 days. From the very beginning, the style was set Research, Art style, Role design, Scene design, Preliminary model, Storyboard – 3D, Storyboard – 2 D, 3D modeling, 2D Animation, First Compositing, Animatic, Sound, Compositing, Rendering, Editing, Delivery. My aim in writing this timetable was not to make our group perfect and follow it to the letter, but to make it clear what we needed to do and to divide up the work in detail. I used different colours to represent the four different members of our group and organised the work so that we could alternate each person’s tasks to maximise the use of time. For example, after Tianqi has finished the basic model, I can start using the shots to define the subplot for the animation. While I’m working on the sub-screen, Tianqi can continue to finish the refinement of the model and materials. This is of course a very tight schedule and we don’t think we will necessarily be able to complete all of the above, so it will be adjusted according to the actual progress we make subsequently.

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