This week, I started looking for voice-overs and sound effects for the animation ahead of schedule. The first reason was that the Point Blank Music School students had spoken to us online and we had learned that the project would run until June, so there would be no soundtrack until the deadline of our collaboration on March 15th, so I, as a compositor, would need to take care of that as well.

The second reason is that half of our main animation work has only started this week for various reasons (such as a second revision of the light and shadow in the cave to achieve better results). I have to take some responsibility for this as I am the most responsible time planner for the whole project, although I don’t want to put any more pressure on the team. Because of this, I had to plan the soundtrack ahead of time and not wait until the animators had finished the animation to do the soundtrack and compositing.

I searched for relevant sounds on various sound websites, such as Audio Library (https://www.audiolibrary.com.co/), and the Free Music Archive (https://freemusicarchive.org/search). I also compiled a number of sound effects that I had collected in internet storage when I was at university. I searched for sounds related to the content of the animation, including wind, footsteps, coins, horns, swords, and monster roars (I searched for many monster roars and decided that the troll’s roar was the best match for Chenyang’s monster design in the animation). Although this is a very crude version of the sound effects, they do make the whole animation more complete.
